Here are some projects I've worked on for fun, or to learn some new technology.
React-based skill tree visualization and planning tool for the Etrian Odyssey II and III HD remakes.
Web calculator for expected number and distribution of follow-up attacks. Built with React.
Desktop application to edit grimoire stones in Etrian Odyssey 2 Untold save files. Built in Python with Flask and Eel.
Desktop application to edit grimoire stones in Etrian Odyssey Untold save files. Built in Python with Flask and Eel.
Website for Pokémon Showdown-based draft league with administrative (trades, loading players, etc) and analysis (usage statistics, team weakness, in-game performance) functionality.
Pokémon vector embeddings generated via Word2Vec model on a simulated metagame.
Random forests to assess the influence of religious and sociopolitical factors on the 2016 presidential election.
1st place at Datafest 2019
React-based skill tree visualization and planning tool for Etrian Odyssey 2 Untold.
More readily searchable version of the Item and Monster lists from Etrain Odyssey Nexus.
React-based skill tree visualization and planning tool for Etrian Odyssey Untold.
Agent-based modelling framework to simulate competitive Pokémon battles.
Final project for CMPLXSYS 530
Flask-based web application to visualize usage trends in online Pokémon battles.
Open source online catalog to store and share lab protocols.
Best Software Award at iGEM 2016